Banish Outsider

850 XP

MP Cost: 2 per HD of outsider
Components: V, S, M
Casting Time: One full round + 10 minutes (see text)
Range: Evil Eye
Target: One outsider that has the Manifest special quality
Duration: One day per level
Saving Throw: Will negates
Prerequisites: Knowledge (arcana) 15 ranks, magic attack bonus +5, master of words and signs or demonic pact, summon demon
Magic Attack Roll: Sets DC for target’s saving throw

This spell attempts to temporarily force a creature of the outsider type, which has the Manifest special quality, to return from whence it came and to remain there for several days. Banish outsider is unusual in that it is cast in two parts, one to initially banish the outsider, the second to force it to remain banished. The sorcerer selects one outsider within range. If the outsider fails its Will saving throw, it is instantly banished to the Outer Dark or to hell, depending on its own place of origin. The sorcerer must then continue casting the spell to force the outsider to stay banished. The initial banishing takes only one round, but to force the outsider to remain there, the spell must be continued and strengthened for another ten minutes thereafter. If the spell is finished properly, taking a full ten minutes, the outsider may not use its Manifest special quality for the full duration of the spell, though it might be possible for it to return by other means. If the spell is not finished, the outsider may manifest once more as soon as the sorcerer stops casting the spell.

Material Components: First part – a pinch of silver dust worth 1 silver piece. Second part – assorted paraphernalia to a total value of 50 silver pieces per HD of the outsider banished.

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