Base Maneuvers

Base Maneuvers alter the attack or damage rolls that a trained swordsman makes. Choose from the following list of Base Maneuvers:

  • +1d4 damage.
  • You may roll your attack roll twice and choose the better result.
  • You may choose to reroll your damage, but are stuck with the second result.
  • If you roll the maximum damage on your unmodified damage roll, you may roll the unmodified damage again and add it to you damage total.
  • +1d6 damage. You must have a Base Attack Bonus of +4 to select this maneuver.
  • +1d8 damage. You must have a Base Attack Bonus of +7 to select this maneuver.
  • +2d4 damage. You must have a Base Attack Bonus of +10 to select this maneuver.
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