Base Maneuvers
Base Maneuvers alter the attack or damage rolls that a trained swordsman makes. Choose from the following list of Base Maneuvers:
- +1d4 damage.
- You may roll your attack roll twice and choose the better result.
- You may choose to reroll your damage, but are stuck with the second result.
- If you roll the maximum damage on your unmodified damage roll, you may roll the unmodified damage again and add it to you damage total.
- +1d6 damage. You must have a Base Attack Bonus of +4 to select this maneuver.
- +1d8 damage. You must have a Base Attack Bonus of +7 to select this maneuver.
- +2d4 damage. You must have a Base Attack Bonus of +10 to select this maneuver.