Black Magic

1st Level

Darken the Veil of Sleep: Ensures that target will not awaken for an hour. (way of the Ninja)
Spider Hand: Caster’s hand becomes a Small monstrous spider.
Vomit Swarm: Produces a spider swarm that fights for you. (PF Advanced)

2nd Level

Ghoul Touch: Paralyzes one subject, which exudes stench that makes those nearby sickened.
Song of Festering Death: Subject takes 2d6 damage per round while caster concentrates. (Vile)
Spider Legs: Caster grows long spider legs that have a speed of 30ft. and can move on vertical surfaces. (Vile)

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