Combat Clarity (Tactical)

Prerequisites: Base Attack Bonus +3, Combat Stance, Concentration 4 ranks.

Benefit: You gain the following 3 additional combat options:

Focused Attack: As a standard action, make a melee attack, and Concentration check (DC 15) in addition to the attack roll. If your check succeeds the foe becomes flat-footed for 1 round and your attack deals +1d6 damage. If the check fails, your attack is rolled with a -2 penalty and deals normal damage. After using this option you cannot use it again for 2 rounds.

Action Before Thought: As an immediate action, in response to being required to make a Reflex save, make a Concentration skill check. Use the result of your check in place of your saving throw. After using this option you cannot use it again for 2 rounds.

Iron Razor: As a standard action, make a single melee attack, but resolve the attack as a touch attack. After using this option you cannot use it again for 2 rounds.

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