Combat Expertise [Tactical]

Prerequisite: Intelligence 13.

When you use the attack action in melee, you can take a penalty of as much as -5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Defense. This number may not exceed your base attack bonus. The changes to attack rolls and Defense last until your next action. Additionally, you gain the use of the following two tactical options.

Improved Disarm- You gain a +4 bonus on the opposed attack roll you make to disarm your opponent.

Improved Feint- You can make a Bluff check to feint in combat as a move action.

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