Crimson Portents

Hypnotism
340 XP

MP Cost: 30
Threshold: 2
Components: V, S, M
Casting Time: Two minutes
Range: Evil Eye (10ft.)
Effect: Everyone in a radius of 30 ft.
Duration: Until the conclusion of the event ‘foretold’
Saving Throw: Will negates
Prerequisites: Mesmerize
Magic Attack Roll: Sets DC for target’s Will saves

This spell is used by sorcerers as a form of self-fulfilling prophecy to meet the ends of the sorcerer. If a warlord has decided to wage war against an enemy he may ask the sorcerer to predict success to hearten the people. This is not a true divination, but a hypnotism, a means to take advantage of the people’s inherent superstitions. The sorcerer takes a captive and sacrifices him to the dark spirits (he may gain MPs for this as normal), then cuts out the captive’s heart and glares at the throbbing mass to read the omens within. If the sorcerer wants success, that is what he announces when the sacrifice is dead, and if the audience believes him, by failing their saving throw (which they can do willingly), then each of them receives a +1 bonus to all attack, damage and skill rolls when engaged in the event in question. If the sorcerer feels strongly against the event in question, he can announce failure or a costly victory, and the members of the audience who believe him receive a -1 penalty to all attack, damage and skill check rolls when engaging in the event. Often a prediction of failure will lead to the abandonment of the engagement and has been known to upset the plans of many a would-be warlord.

Material Component: Sacrificial victim.

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