Death Touch

850 XP

MP Cost: 60
Threshold: 5
Components: V, S
Casting Time: One standard action
Range: Touch
Target: One or more creatures touched, up to a maximum of one creature per your HD
Duration: One round per caster's Hit Dice
Saving Throw: Fortitude partial
Prerequisites: Magic attack bonus +5, raise corpse
Magic Attack Roll: Sets DC for the targets’ saving throws

Any creature touched by a sorcerer’s unarmed touch attack while death touch is active dies instantly. A target is entitled to attempt a Fortitude saving throw to resist the effect. If successful, he is instead stunned for one round. Each sorcerer or sect has its own variant of this spell, differing only in the details. The Games Master and players are encouraged to devise their own ‘signature’ effects when casting death touch.

Optional Material Components:
The caster may use a nail from a crucified humanoid as a material spell component. If he does so, the DC for the Fortitude saving throw increases by 5.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License