Doom Of The Doll

Curse
1,190 XP

MP Cost: 20 + 10 per round (see below)
Threshold: 5
Components: V, S, M
Casting Time: 10 minutes
Range: Magical Link
Target: One creature
Duration: See below
Saving Throw: Fortitude partial
Prerequisites: Hexer, Focused Magical Link, Ill-fortune
Magic Attack Roll: Sets DC for target’s saving throw

This spell enables the sorcerer to harm and even kill a victim for whom he has made a ‘voodoo doll’ with the Focused Magical Link feat, simply by applying heat or other unpleasantness to the doll. During each round of the spell’s duration (determined by how many MP the sorcerer uses to power the spell after the initial cost), the sorcerer can spend a full-round action to either burn the doll, stab it, cut it, or crush it, with the following effects:

  • Burning: The doll transmits the heat and energy of the flames directly to the target. He is dealt 2d6 + the sorcerer’s level in fire damage. If he succeeds in a Fortitude save, this damage is reduced to 1d6.
  • Stabbing: Just as the doll is stabbed, so is the target. He is dealt 1d4 + the sorcerer’s level in piercing damage. If he succeeds in a Fortitude save, this damage is reduced to just the sorcerer’s level.
  • Cutting: Just as the doll is cut, so is the target. He is dealt 1d8 + the sorcerer’s level in slashing damage. If he succeeds in a Fortitude save, this damage is halved.
  • Crushing: As the doll is crushed, the target too is crushed. He is dealt 1d10 + the sorcerer’s level) in bludgeoning damage. If he succeeds in a Fortitude save, this damage is reduced to 1d10.

The sorcerer will need appropriate (and substantial) implements on hand to harm the doll, such as a bonfire and tongs, a large knife or sword, and a hefty rock or other crushing implement, depending on which method of damage he prefers to deal. The damage caused by doom of the doll bypasses worn armor but can be reduced by any innate damage reduction the target possesses.

Material Components: A ‘voodoo doll’ of the target of the spell, crafted with the Focused Magical Link feat. The doll and all associated magical links are destroyed at the end of the spell’s duration, rather than during the casting time.

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