Dust Of Sickness

Alchemy DC: 24
Cost: 750 sp
Time to Create: 3 hours

This alchemical powder is dark red and has the consistency of course sand. To use it, the alchemist places it in the palm of his hand and blows it into the air in front of him. Once the powder hits the air, it spreads outward in a 30-foot cone from the alchemist. Any creature in the area must succeed on a Fortitude save or be nauseated for 1d6 rounds. Holding one’s breath doesn’t help, but creatures immune to poison are unaffected by the vapors.

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