Feats

This page is designed to help players plan their feat purchases by organizing them into "themes." Use these themes as a way of planning which ones you need to buy to enable your character to do what you want him to.

All feats are 500 XP to buy. Unless stated in the descriptions, each feat may only be purchased once.

General Feats

Command Feats These feats attract followers, or make followers more loyal Leadership, Mentor, Mercenary, Powerful Cohort, Priest
Skill Bonus Feats These feats alter your skill checks or grant you abilities based on skill ranks Skilled
Social Feats These feats give you advantages when in social situations or when trying to use nonviolent methods Attractive, Etiquette, Foe Turner, Mark, Master Manipulator, Manipulative, Political Favors, Rabble Rouser, Seductive, Trend Setter, Withering Insult
Unique Feats These feats grant you advantages not mentioned in the other categories Estate, Feat of Strength, Hard to Kill, Literacy, Loner, Meditative, Memory Lock, Night Eyes, Noble Rank, Righteous Sermon, Run, Toughness, Track, Treasure Vault, Web of Contacts

Combat Feats

Combat Environment Feats These feats alter your abilities during combat, but have nothing to do with attack or damage rolls Blind Fight, Born on the Battlefield, Brute, Centurion, Danger Sense, Elusive Target, First Rank, Gang Up, Great Fortitude, Improved Initiative, Legion Training, Lockdown, Lone Survivor, Lunge, Outnumbered, Oversized Weapons Style, Quarterstaff Mastery, Strategic Provocation, Terrain Mastery, Warped One, Weapon Mastery
Combat Maneuver Feats These feats affect your Trip, Disarm, Sunder, and Bull Rush attempts Improved Bull Rush, Improved Combat Maneuvers, Melee Combat, Mobility, Rusher, Shock Trooper, Topple the Towers
Crimson Mist Feats These feats affect a character under the influence of the Crimson Mist feat Blood Rage, Combat Expertise, Crimson Mist, Enraged Critical, Enraged Bull Rush
Critical Hit Feats These feats alter your critical hits Bleeding Critical, Blinding Critical, Crippling Critical, Deafening Critical, Enraged Critical, Improved Critical Hit, Sickening Critical, Staggering Critical, Tiring Critical
Defensive Feats These feats are used to affect a character's Defense, or help them in the defense of others Blade Shield, Bodyguard, Born on the Battlefield, Combat Expertise, Combat Reflexes, Combat Stance, Defensive Roll, Diving Evasion, Evasion, Formation Expert, Improved Bodyguard, Improved Evasion, Legate, Mobility, Nimble,
Finesse Feats These feats work exclusively with finesse weapons Insightful Strike, Shock Trooper, Tactical Combat
Melee Attack Feats These feats alter your melee attack rolls, or grant abilities using melee attacks All Out Attack, Attack Sinister, Awesome Blow, Bloody Assault, Brute, Bull Strike, Centurion, Combat Clarity, Combat Reflexes, Combat Stance, Elephantine Tactics, First Cohort, First Strike, Flanking Mastery, Formation Expert, Hold Ground, Legion Training, Lightning Stride, Monster Slayer, Power Attack, Rusher,Whirlwind Attack
Melee Damage Feats These feats alter the result of or grant abilities to your melee damage rolls Attune Weapon, Brute, Cleave, First Cohort, Head Hunter, Intense Charge, Legate, Melee Master, Monster Slayer, Power Attack, Power Charge, Reckless Attack, Rusher
Mounted Combat Feats These feats are used when your character is riding a mount Greater Horse Mastery, Horse Mastery, Lethal Charge, Mounted Combat, Superior Horse Mastery, Ultimate Horse Mastery
Movement Feats These feats affect your character's movement, or grant him abilities while moving Blurred Rush, Combat Stance, Mobile, Nimble, Rolling Recovery, Slicing Step
Ranged Attack Feats These feats alter your ranged attack rolls, or grant abilities using ranged attacks All Out Attack, Attack Sinister, First Strike, Kill Shot, Nimble, Ranged Aid Another, Ranged Combat, Ricochet Arrow
Ranged Damage Feats These feats alter the result of or grant abilities to your ranged damage rolls Attune Weapon, Head Hunter, Ranged Combat, Ranged Combat Master
Skirmish Feats These feats require you to have Skirmish dice to use Mobile Ambush
Sneak Attack Feats These feat affect characters using the sneak attack class ability Borrow Pathogen, Clothesline, Greater Sneak Attack, Hurricane Assault, Improved Sneak Attack
Two Weapon Fighting Feats These feats are used when your character is wilding two melee weapons in combat Improved Two-Weapon Fighting, Two-Weapon Fighting, Superior Two-Weapon Fighting
Unarmed Attack Feats These feats are used by unarmed attackers Clothesline, Deadly Hold, Magnificent Scrapper, Martial Artist, Improved Martial Artist, Improved Wrestling, Open-Hand Master, Ultimate Wrestler, Whirlwind Attack, Wrestling

Sorcery Feats

Casting Feats These feats affect spellcasting Augment Summoning, Combat Casting, Dabbler, Dream Sorcerer, Hexer, Interrupted Casting, Perform Spell, Poison Spell
Combat Feats These feats alter a character's combat abilities Bloody Blades, Magic Power Attack, Ritual Feast,Touch of Power
Mana Feats These feats alter the amount of MP a character receives when casting spells Blood Eagle, Spell Focus, Improved Ritual Sacrifice, Life-Fueled Casting, Ritual Sacrifice, Touch the Other Worlds
Metamagic Feats These feats alter the effects of spells you cast Cascading Spells, Coercive Spell, Empower Spell, Enlarge Spell, Frightening Spell, Maximize Spell, Necromantic Infusion, Permanent Sorcery, Protracted Spell, Twin Spell, War Spell, Weakening Spell, Wounding Spell
Object Feats These feats use physical objects to enhance spellcasting Craft Focus, Focused Magical Link, Infuse Weapon, Scribe Matrix
Skill Feats These feats alter a sorcerer's skill checks Flame Marked, Tantric Wisdom
Unique Feats These feats offer abilities that do not fit in any other category Blood Rituals, Bloody Breast

Tribal Feats

Brule Feats These feats are available only to the Brule tribe Ghost, Fearsome Ambush, Iron Constitution
Eld Feats These Feats are available only to the Eld tribe Hunch, Perceptive, Prescient Dodge, Warrior's Sight
Ephor Feats These featsvare available only to the Ephor tribe Ephori Trance
Get of Crias Feats These featsvare available only to the Get of Crias tribe Hear Heartbeat, Unstoppable
Icatian Feats These feats are available only to the Icatian tribe Born to Rule
Stygian Feats These feats are available only to the Stygian tribe Eyes of Yag, Sorcerous Teacher

Steed Feats

General Steed Feats These feats can be used by any mount or steed Fearless Steed, Fight in the Harness, Flying Lead Change, Great Leap, Half Pass, Heavy Burden, Improved Steed Charge, Increased Steed Stamina, Massive Blow, Pirouette, Rear Kick, Safe Haven, Shoulder In, Sole Rider, Sure-Footed, Trick Riding, Way Home
Elephant Feats These steed feats are available only to elephants Battering Ram, Titanic Charge, Tower-Bearing
Camel Feats These steed feats are available only to camels Desert Direction Sense, Water Finding
Flight Feats These feats are usable only by creatures that fly Snatch, Swoop Attack
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