Forbid Entry

Counterspells
340 XP

MP Cost: 10
Threshold: 2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft.)
Area: One 5-ft.-square
Duration: 5 minutes
Saving Throw: Will negates (see below)
Prerequisite:
Magic Attack Roll: sets the DC for the saving throw.

This spells forbids undead from entering the spaces you specify. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. On a failed saving throw, the undead creature cannot move through, over, or under the forbidden square. A successful saving throw allows the undead to move through the forbidden space as though it were difficult terrain. This spell does not prevent an undead creature from making ranged attacks through the forbidden space so long as the projectile is not a part of the Fell creature’s physical form.

Options
The sorcerer may increase the MP cost of the spell by 5 to add an additional 5-foot square to the area. These squares must be adjacent to each other. This option may be taken multiple times, adding an additional square each time that must be adjacent to at least one square in the area.

The sorcerer may increase the MP cost of the spell by 10 to add a 5-foot square to the area of the spell that does not need to be adjacent to any other square in the area.

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