Key Attribute: Charisma
Isha was once the most celebrated and powerful disciple of the prophet Kayyam. She personally led countless invasions of the Land of the Young in an attempt to bring the light of the Nameless God to the heathens of the south. Finally, trapped in the besieged city of Marassa, her faith faltered and she was corrupted by Lagash. When she emerged, she was beautiful and heathy to all appearances, but consumed with a desire to consume the flesh of mortal men. To this day, the cult of Isha passes down the secrets of the savaltion of Lagash to its followers, drawing strength from the flesh and blood of the living.
Rank 1 Ability
You have consumed living or recently dead human flesh in a ritual that inducts you into the cult of Isha. You gain a bite attack that deals 1d6 damage (assuming you are Medium size). Additionally, you no longer need to eat or sleep (though you may do either if you choose to). Unfortunately, you are now addicted to the taste of human flesh, and must feed on it every week. You must kill and devour a human every week (the process takes about two hours to complete), or you lose all the abilities associated with this skill, as well as any abilities gained from the Eater kit. Additionally, you suffer a -3 penalty to your Strength and Dexterity every week until you devour a human as required.
Rank 4 Ability
All creatures who would find you attractive based on sight, and who have you in their line of sight, suffer a -2 penalty on their initiative rolls and on all attacks rolls against you. The initiative penalty is cumulative for each additional person who has this ability in a given conflict. In addition, characters who have this ability are more likely to be taken prisoner by enemies, rather than killed, if at all possible. You gain the benefits of this ability as long as you are naked or wearing revealing clothing, and are both unarmored and unencumbered.
Rank 6 Ability
You may use this ability only if you have levels in Scholar or Witch, or have taken the Dabbler feat.
In order to use this ability, the target must be in skin to skin contact with you. Spending 50 Magic Points activates the ability. After the target has experienced this ability once, he will seek it out again and again. The target must make a Will save (DC 10 +your Magic Attack Bonus + your Charisma modifier) to resist another chance to experience the effects. After each subsequent subjection to this power, the target suffers a cumulative -1 to his save, to a maximum of -20..
Rank 7 Ability
You may use this ability only if you have levels in Scholar or Witch, or if you have taken the Dabbler feat.
This ability creates intense pleasure in an individual simply through skin to skin contact with you. Activating this ability costs 20 MP. The target must make a Will saving throw (DC 10 + your Magic Attack Bonus + your Charisma modifier) or be unable to do anything but enjoy himself. This ability may be used for any length of time; however, if contact is broken, it requires another 20 MP to reestablish.
Rank 9 Ability
You may use your Rank 7 ability on a number of targets equal to your Magic Attack Bonus. Additionally, the ability no longer requires skin contact. You merely have to make eye contact with each target. Once established, ability lasts as long as the targets are in sight and as long as you concentrate on maintaining it.
Rank 11 Ability
You may use this ability only if you have levels in Scholar or Witch, or have taken the Dabbler feat.
With but a touch, you can send a target into spasms of pleasure, leave him lying on the ground shaking and squirming uncontrollably for hours. After touching the target, you may spend 30 Magic Points. If you do, the target makes a Will saving throw (DC 10+ your Magic Attack Bonus + your Charisma modifier). If he fails, he may do nothing more than writhe in pleasure on the ground. This ability lasts a number of hours equal to your Magic Attack Bonus, but can be ended by you at any time.
Rank 13 Ability
You may use this ability only if you have levels in Scholar or Witch, or have taken the Dabbler feat.
When you devour a human, you may spend any number of Magic Points. For every 40 MPs expended, you gain a +2 bonus to your Strength. The effects of this ability last a month. You may not use this ability again until the effects have worn off.