Greater Horse Mastery (Tactical)

Prerequisites: Base attack bonus +3, Horse Mastery, Ride 4 ranks.
Benefits: This feat gives you the following tactical options:

Grounding Blow: You use the leverage you gain from your mount to knock a foe to his feet. You must be mounted to use this option. As a standard action, you may make a melee attack against your target. If the attack is successful, that opponent must then make Fortitude save, DC 12 plus your Strength modifier, or be knocked prone. After using this option you cannot use it again for 2 rounds.

Leap From the Saddle: You leap from your mount and attack your foe. You must be mounted to use this option. In order to use this option, your steed must move at least 10 ft. After your mount has moved, you leap from the saddle, substituting a Ride check for a Jump check to determine how far you travel (you are treated as having a running start, even if your mount did not move a full 20 ft). If, after you have jumped, there is an enemy within your melee reach, you may make a single attack against it. You take a -2 penalty to your Defense until the beginning of your next turn. After using this option you cannot use it again for 2 rounds.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License