Harmony Of Earth And Sky

Northern Magic
510 XP

MP Cost: 10
Components: V, S,
Casting Time: One action
Range: Touch
Target: One demon, undead or other unnatural creature
Duration: Instant
Saving Throw: Fortitude negates
Prerequisites: Calm of the Adept, Warrior’s Trance
Magic Attack Roll: Sets DC for target’s Fortitude save (See below)

Harmony of earth and sky is an offensive spell that only works on beings that are outside the natural order – demons from hell or the Outer Darkness, undead, aberrations, sorcerers with a Taint score of 10 or more and so Forth. The caster must make a successful melee attack as part of casting this spell. This melee attack inflicts normal damage, and may also banish the creature. If the attack hits, then the victim must make a Fortitude save against a DC of 10 + half the caster’s magic attack roll. If the save fails undead crumble to dust, demons are banished, and mortal sorcerers and corrupt creatures are reduced to –1d10 hit points.

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