Marked By Magic [Sorcery]

Prerequisite: Arcana 2 ranks.

Benefit: You have a knack for sensing supernatural events. You sometimes have prophetic dreams – normally, the Games Master will inform you when these dreams occur, but you may spend a Fate Die for a dream in the course of an adventure. The Games Master may also make a Wisdom check (DC 20) when something unnatural or sorcerous happens nearby – if successful, you sense a presence that alarms and unsettles you, but you have no idea where or what the sorcery or unnatural even was.

Special: You have a black mark somewhere on your body. Those who see this and make a successful Arcana (DC 10) will realize that this mark means you are Marked by Magic.

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