Serpent Magic
510 XP

MP Cost: 30
Threshold: 2
Components: V, S
Casting Time: One standard action
Range: Personal
Target: Self
Duration: 10 minutes per level
Prerequisites: Sleight of Hand 4 ranks, Snakeshift

When the sorcerer casts slither, his limbs distend and elongate disturbingly. His fingers lengthen until they resemble pale, eyeless worms that wriggle and poke. He gains the following benefits from the spell:

  • His weird limbs increase his reach by 10 feet and his movement by 10 feet.
  • He gains a +8 bonus to Acrobatics and Sleight of Hand checks.
  • He gains a +8 bonus to Grapple checks.
  • He gains a +4 bonus to his Defense.
  • He may squeeze through spaces as small as two inches wide.
  • The sorcerer may control the elongation and warping of his limbs, so he could appear completely normal until he stretches one arm out ten feet to steal a coin-purse.
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