Storm Clouds

Sea Witchery, Basic
170 XP

MP Cost: 10
Threshold: 1
Components: V, S
Casting Time: One standard action
Range: Personal
Area: 30 ft. emanation centered on the caster
Duration: One hour per caster's HD
Saving Throw: None

This is the basic spell of weather witchery. If this spell is not active, then the sorcerer cannot cast any spells from this style. To cast storm clouds, the sorcerer must meditate for at least one round outdoors. Once the spell is cast, the sorcerer must attune himself with the weather by making a Concentration skill check (DC 20). The sorcerer may keep trying to attune himself to the weather by making a Concentration check as a swift action. He may take 10 or 20 on this check if conditions permit.

Once the sorcerer makes a successful Concentration check, his eyes turn stormy, transitioning in color between hues of blue and grey. The sorcerer may now use other spells that he knows from this sorcery style for the duration of the storm clouds spell. The air turns slightly colder, and a light wind blows around the caster.

As long as the sorcerer is attuned in this way and outside, he may draw MP from the weather. When casting spells from the Weather Magic discipline while outdoors, the sorcerer may make his casting check as a swift action. MP drawn in this way cannot be used to cast any spells other than Weather Magic spells - if the sorcerer tries to cast any other type of spell, all MP gained in this way are immediately lost.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License