Fire Magic
850 XP

MP Cost: 60
Threshold: 5
Components: V, S
Casting Time: Standard action
Range: Touch
Target: Up to 1 lb. of metal per caster's HD
Saving Throw: Will negates (object, harmless)
Prerequisites: Active heart of flames, forge of air
Magic Attack Roll: sets the DC for the saving throw

You supernaturally temper metals, strengthening them and refining them. Any metal object treated with this spell doubles its hit points and increases its hardness by 1. Note that this spell does not make an item masterwork, and does not alter any other properties of the material or the items made from it.

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