Unseen Serpents

Serpent Magic
170 XP

MP Cost: 0
Threshold: 1
Components: V
Casting Time: Immediate
Range: Personal
Effect: All within ten feet of the caster
Duration: Instantaneous
Saving Throw: Special
Prerequisites: Blessing of Yag
Magic Attack Roll: Sets the DC for the victim’s Fortitude saving throws

When this spell is cast, one serpent per enemy within ten feet of the caster appears. The serpents slither out of the folds of the caster’s robes, out of cracks in the floor and so forth, and immediately each serpent attacks one victim. The serpents have an attack bonus of +10, +1 per 1d3 points of subdual damage the caster chooses to take. If a victim is hit, then he must immediately make a Fortitude saving throw against the serpent’s poison (DC equals the sorcerer’s Magic Attack roll). If this saving throw is failed, then the victim is stunned for one round and loses 1d4 Strength. He must make another four saving throws against the poison at one-round increments. As per the usual rules for poison, the die type used increases by one step for each failed saving throw (so, on the first failed save, the victim loses 1d4 Strength, and will make his second saving throw to avoid losing 1d6 Strength). The serpents crawl away after making one attack on each enemy within range of the spell.

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