Walk Of Shadows

510 XP

MP Cost: 6
Components: V, S
Casting Time: One action
Range: Personal
Duration: Concentration
Saving Throw: None
Prerequisites: Magic attack bonus +3, mesmerize

The casting of this spell requires the tracing in the air of a key symbol akin to the Stygian hieroglyph for ‘seeing’, a stylized eye with a long, curling, lash. A warm tingling runs out from the air-traced sigil and up the fingertips of the sorcerer; the air will ripple and bend where the fingertips trace. The Walk of Shadows is not an invisibility spell, but it does grant the user the ability to travel unnoticed. The spell will not protect a sorcerer from his own clumsiness. One trip, one dropped object and he could be revealed to anyone nearby. The spell gives a character a +20 competence bonus to Stealth checks for the duration of the spell.

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